Saturday 19 July 2014

Apple's 6 worst acquisitions


Over the years, some of Apple's biggest successes have been the end result of the company acquiring another with promise and integrating their technologies with its own in a way that provides real value to users.

Mac OS X and iOS are the result of the purchase of NeXT in 1997. iTunes, which truly set the iPod apart from its competitors, came from the purchase of SoundJam MP in 2000.

Of course, not all of Apple's purchases have worked out so well. Some of the technologies Apple has bought never made it to market and others just didn't seem to fit in with Apple's other products. Here are Apple's six worst acquisitions...

1. Power Computing Corporation:


 Under Steve Jobs, Apple bought a company that was undercutting Mac sales with its clones.

Apple gave Power Computing Corporation a license to make Mac clones in 1995 in the hopes that Apple could transition to a business model closer to Microsoft's, which was poised to have a major hit with Windows 95.

When Steve Jobs came back to the company in 1997, he realized that it was simply too late to beat Microsoft at what had become its game and that Mac clones were doing more harm than good by undercutting its own high-margin Macs.

That year, it bought Power Computing for $100 million and shuttered the Mac clone business, an embarrassing but necessary move.

2. Orion Network Systems:


 Apple waited until IBM had 80% of business user market share before buying a company that let its computers network with IBM machines.

Apple bought Orion Network Systems in 1988 in an effort to make buying an Apple computer at a business that already used lots of IBM PCs less of a hassle.

By that time, IBM had already captured 80% of the market, leaving Apple with roughly 6%.

Even with software that made networking easier, there were too many other reasons not to get an Apple: price, other software incompatibilities, and and the difficulty of training workers who had never used a computer in their life to learn a second operating system.

3.  Raycer Graphics:


Apple bought a graphics chip maker before it had even brought the product to market.

When Apple acquired Raycer Graphics in 1999, it also hired Bob Mansfield, their vice president of engineering.

While Raycer's technology may not have been very important for Apple — the company used industry standard graphics chips from ATI and Nvidia in later computers — the acquisition is still seen as a success by many because of Mansfield's later work.

Bob Mansfield went on to lead Mac Hardware Engineering through the release of some of the best-selling computers in the company's history and later became senior vice president of technologies, a role he has since stepped down from to work on special projects.

4. PowerSchool


Apple bought a student information system for K-12 students in 2001. The purchase of PowerSchool for $62 million in shares seems like a very strange decision for Apple to make back in 2001.

Sure, the company has always tried to have a presence in schools via programmes like student and teacher discounts, but PowerSchools software for keeping track of grades and assignments was essentially enterprise software for a niche market — not exactly Apple's style.

That disconnect from Apple's other products and services is a likely reason for why they sold the software to Pearson Education in 2006 for an undisclosed sum.

5. Placebase:


Apple bought a mapping company three years before it released Apple Maps.

When Apple bought Placebase in 2009, some speculated that it would use the company's technology to replace Google's backend from the iPhone's Maps app.

Three years later, Apple unveiled iOS 6 and Apple Maps to less than stellar reviews (to say the least). A lot of the maps were just plain wrong — and the release made Google Maps look awesome.

While many of Apple Maps problems stemmed from data Apple brought in from other sources, many thought that three years of development should have resulted in a better final release.

6. NetSelector


In 2000, Apple bought a company that blocked kids from going on sites other than those approved by a panel of teachers and librarians.

NetSelector differed from other filters by not attempting to blacklist all of the inappropriate sites on the web. Instead, it had a panel of teachers and librarians select sites that were acceptable for children and made only those available.

Of course, the number of sites that could be educational for children is essentially endless. As a result, most found the software more limiting than useful and most schools instead instituted school-wide traditional filters.

Nevertheless, Apple bought NetSelector after two years of including its software on iMacs and iBooks.






@source from TOI

Friday 18 July 2014

Titanfall review



Titanfall is the first game released by Respawn Entertainment, a company made up of people from the team behind the Call of Duty: Modern Warfare games, Infinity Ward. After parting ways amidst controversy from Activision, the former Infinity Ward developers formed Respawn and worked with Electronic Arts to release their new game. EA in turn had long been looking for a game that could successfully compete with the Call of Duty franchise, and the talent and money behind this game left little doubt that the final product would be something special.

If you were a fan of Call of Duty's chaotic multiplayer deathmatches, then Titanfall is a great new game to move to, but there's a catch - the game only has multiplayer modes, without a single player campaign that you can play offline.

What do you do when the best game in recent times comes with the one "feature" that makes you avoid a game entirely? Simple, you grit your teeth, check your FUP, and start playing already because even as a multiplayer-only game, Titanfall is something that's amazing.

There are two aspects to the game - you start off as a squishy human (a "pilot", in the game's jargon) who can run and gun with the best of them. In fact, just moving as a pilot feels amazing as you parkour your way quickly across the map, wall running and climbing past obstacles that would've stopped all progress in other games.


The freedom of movement is matched by a good selection of weapons. There's nothing particularly unique here - the same balance of close up and long range guns that you'd find in most games. But Respawn's developers know that you have to make the most repetitive actions the most enjoyable ones, and so running and gunning is pure joy, thanks to the excellent sound, recoil and handling. Add to that the smart pistol - keeping people in your targeting reticle "locks" onto them, and you get an experience where your movement trumps aiming, encouraging fluid shifts in the battlefield.

The twist comes from the eponymous Titans - these giant robots are armoured and hard to kill, packed with a huge array of weapons, and when they come into play, they completely change the dynamics of the game.

The games are 6 vs 6 matches, where you start off with just the pilots in the map. This sounds a little sparse, but there are also AI controlled opponents, some basic grunts called Marvins and the slightly more dangerous Spectres. Killing these gets you points that reduces the time required to call in your Titan.

Robot warfare

Everyone gets a Titan, but you can upgrade your mech and also unlock new types of Titans, to choose ones that suit your particular playing style. These walking tanks really open up a lot of different options, and you don't need to be sitting in your Titan either - you can set it to patrol automatically, while you run around flanking enemies.


There are some great moments in gameplay that emerge from this arrangement - the asymmetric nature of fighting between a Titan and a pilot can be intense, and there can be amazing moments such as climbing onto the back of an enemy Titan and blowing it to bits.

It helps that everything looks great. Titanfall's visuals aren't the sharpest and most detailed in the market, but there's such a coherent sense of design that it's hard not to marvel at the game. The maps are detailed and the Titans themselves look amazing.

Or you could have a moment where you call down your Titan a little late, and drop it right on the heads of your enemies. The handling of the Titans is as well thought out and executed as that of the pilots - the giant mechs can't access all the areas that a pilot can get to and they won't move as fluidly, but it's still an incredible amount of fun to walk around and blast away, and Titan battles are intense.

Online only

The catch is that the matches themselves quickly become repetitive - with small team sizes, there's only so much that can happen in each game, and while the gameplay loop is very satisfying, there's never a feeling of building up to something.


The first Modern Warfare might be most famous for its multiplayer, but Infinity Ward also delivered an incredibly polished single player campaign, with some amazing narrative moments. Later games in the series focused on the bombast more than anything else, but Titanfall's world is richly drawn, and its art and design practically beg for a strong single player campaign.

Instead, there are two multiplayer campaigns, which play out like the regular multiplayer games, and there's really much incentive to keep playing the campaign, except for the fact that completing it unlocks a Titan.

Other game modes include Attrition (deathmatch), Capture the Flag, Hardpoint (fighting for control of three points on the map) and since you want to rack up experience and call your Titan down quickly, all play fairly similarly. Last Titan Standing starts you off in your Titan and has only one life per round, which changes things up a little, but there's no way to play offline at all, which is very disappointing.

The verdict

The game is an incredible achievement, and manages to be a lot of fun. It's fairly forgiving and while higher level players have a bigger variety of weapons to choose from, catching up doesn't take too long.


Titanfall plays remarkably fluidly, but there can be some problems with lag. With a ping in the lower double digits, there were still times where people I couldn't see were eviscerating me. It's not always like that, but that makes the times where lag causes problems feel even worse.

If you've got a gaming computer and a fast connection, Titanfall delivers an amazing experience. If you played Call of Duty multiplayer games, then the game can not be missed. But if you want any meaningful story, or a campaign you can play through with friends, you're going to be sorely disappointed.

Price: Rs. 3,499 (PC)




@source from NDTV

iPhone 6 to Come With an Improved Touch ID Sensor



When Apple unveiled the iPhone 5s last year, one of the most notable features that set the handset apart from its predecessor, the iPhone 5, as well as its lower-priced sibling, the iPhone 5c (Review), was the Touch ID sensor. Apple is also expected to bring the same feature to its next iPhone devices as well.

Now, new reports indicate that Apple is working to improve its own Touch ID sensor on the alleged iPhone 6, which is believed to be unveiled to come in two variants 4.7- and 5.5-inch. Nowhereelese has also posted an image that purportedly shows the Touch ID panel of the alleged iPhone 6 compared side-by-side to the iPhone 5s.

MacRumors citing Nowhereelese notes that the new Touch ID component seems to be similar in design to the one found on the iPhone 5s. The most prominent difference is reportedly the relocation of the screw holes that now line-up with the metal housing of the component.

The report also hints that the new Touch ID sensor that will be seen in the unannounced iPhone 6 will be more durable that the one currently fit in the iPhone 5s.


Earlier reports had suggested that the Touch ID sensor tech is all set to go mainstream in Apple devices and is likely to be seen next on the second-generation iPad Air and the new iPad mini with Retina display, apart from the alleged iPhone 6.

Earlier this year, some users reported that their iPhones seemed to forget their fingerprints after a while; however, Apple released an update with improvements to Touch ID fingerprint recognition on the iPhone 5s.

In addition, Uswitch has posted images that are claimed to be of the purported rear shell of the 4.7-inch iPhone 6 model, showing the cut-outs on the rear shell as well as internals of the alleged shell that will include the various components of the device such as the antenna.

Earlier this month, a report indicated a September 25 (Thursday) availability date for the alleged 4.7-inch and 5.5-inch iPhone 6 models, which is not in line with Apple's traditional Friday launch, while also claiming that the name of the larger 5.5-inch iPhone 6 variant will be iPhone Air.





@source from NDTV

Thursday 17 July 2014

Visa Launches New Online Payment Service for Quicker Checkout



Payment processor Visa is launching a new service called Visa Checkout that eliminates a few steps in online payment.

The company and its retailing partners, including Neiman Marcus, Pizza Hut, Staples and others, hope a quicker payout will lead to fewer abandoned shopping carts online. As more customers shop on smaller screens like smartphones and tablets, the hassle of entering in credit card numbers and billing addresses is becoming a sticking point and payment processors have been working to find ways to simplify the process.

Beginning Wednesday, users can sign up with Visa credit and debit cards, as well as other branded cards, and enter their card information just once. Then they will be able pay for things via Visa by only entering their username and password at participating sites. The service is currently being offered in the U.S., Canada and Australia,

Visa Checkout joins similar services like eBay's PayPal, MasterCard's MasterPass, Amazon's one-click checkout and others. It's not Visa's first effort. In 2012, Visa launched a similar V.me service, which Visa Checkout is replacing.

V.me was being used by about 300 retailers like 1-800-Flowers and AutoZone, who are all switching over to the new service. But Visa says its Visa Checkout is an improvement, with a more recognizable name, streamlined functionality and more of a focus on larger retailers.

It also functions as a pop-up window on a retailers' site rather the directing users to another window. Major banks that issue Visa cards including Chase, Citi and Wells Fargo are also supporting it.

Visa has been working to expand its reach into the payments processing business with new products like Visa Checkout. The company is also opening a technology center in San Francisco in an effort to court mobile developers in the Bay Area tech community. It plans to hire 100 new technology staffers for the center.





@source from NDTV

MediaTek launches 64-bit octa-core chip for Android devices

 Chip maker MediaTek has announced MT6795, a 64-bit 'true octa-core' LTE smartphone System on Chip (SoC) with support for a 2K display. The company claims the new SoC is the first chip to support 2K displays.

MediaTek uses the term 'true octal core' to suggest that all cores of the processor are capable of running at the same time.

MediaTek's flagship smartphone SoC is targeted at makers of high-end devices, especially the ones who intend to transition to the 64-bit Android device market.

The company says that MT6795 is set to be the first 64-bit 4G LTE True Octa-core SoC running up to 2.2GHz to hit the market.

The SoC features MediaTek's CorePilot technology that offers enhanced multi-processor performance and thermal control, as well as dual-channel LPDDR3 clocked at 933MHz for high-end memory bandwidth in a smartphone.

The SoC also features high-end multimedia subsystems including support for 120Hz displays and the capability to create and playback 480 frames per second (fps) 1080p full-HD, super-slow motion videos through the phone's camera. Most cameras support 120 frames per second in the slow motion mode.

The MT6795 SoC will also feature support for Wi-Fi 802.11ac, Bluetooth, FM radio, GPS and Glonass connectivity options.

The first phones to feature the processor will commercially launch in Asia by end of 2014 with other markets getting the devices by 2015.

Earlier this year, Huawei had also unveiled its first 64-bit octa-core chip. However, the processor is based on big.LITTLE architecture and only four cores run at a time.

Apple ignited the 64-bit mobile processing war with the launch of iPhone 5S, which featured its new A7 chip with 64-bit architecture.






@source from TOI

Xiaomi launches Mi 3, Redmi 1S and Redmi Note in India

Xiaomi has launched three new smartphones in the Indian market - Mi 3, Redmi 1S and Redmi Note at Rs 13,999, Rs 6,999 and Rs 9,999.

The phones will be exclusively available on ecommerce retailer Flipkart. While the Mi 3 will go on sale starting July 22, the two Redmi phones will be available in August.

Xiaomi Mi 3 has a 5-inch Full HD display and runs on a 2.3GHz quad-core Snapdragon 800 processor with 2GB RAM. It is powered by Android 4.4 (KitKat) with Xiaomi's proprietary MIUI skin on top. It packs 16GB internal storage, but does not support storage expansion via microSD cards.

Xiaomi Mi 3 sports a 13MP camera with dual-LED flash on the back and a 2MP camera in front. Connectivity suite of the smartphone consists of 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0 and NFC. It has a 3,050mAh battery, and Xiaomi claims that the smartphone can deliver talk time of up to 21 hours on 3G networks.





Made of aluminium-magnesium alloy, this smartphone weighs 145 gram and is 8.1mm thick.

The smartphone will come with Xiaomi's Mi Cloud service, which will allow users to save and access their contacts, messages, photos, notes and call logs online. They will also be able to back up apps in the cloud and locate the handset online in case it is lost.

READ ALSO: 5 reasons Xiaomi Mi 3 is the best budget smartphone


Xiaomi Redmi 1S, which was unveiled earlier this year, sports a 4.7-inch 720p IPS display. It is powered by a 1.6GHz Qualcomm Snapdragon 400 quad-core processor and 1GB RAM. It comes with 16GB internal storage and a microSD card slot that supports storage cards of up to 64GB. The phone has a 2000mAh battery and runs Android 4.3 Jelly Bean with Xiaomi's MiUi layer on top. It sports an 8MP rear camera and a 1.6MP front facing camera.

 Unveiled in May, Xiaomi Redmi Note phablet sports a 5.5-inch 720p IPS display. It is powered by a 1.7GHz MediaTek MT6592 octa-core processor and 2GB RAM. It comes with 8GB internal storage and a microSD card slot that supports storage cards of up to 32GB. The phone has a 3100mAh battery and runs Android 4.3 Jelly Bean with Xiaomi's MiUi layer on top. It sports a 13MP rear camera and a 5MP front facing camera.


During its launch in Singapore, 5,000 units of Redmi Note, priced at S$199 (Rs 9,600 approximately), were sold out in just 42 seconds. Judging by the pricing of Mi 3 in India, we expect the company to unveil the other phones at an equally competitive prices.


Talking about the company's India operations, Manu Jain, India operations head, Xiaomi, said "We are looking to provide the best in class experience to our Mi fans in India. We are starting with 35+ service centres across top 20 cities, a hotline that operates 7 days a week, and a vibrant Mi India Facebook page. Our partner Flipkart, with its world-class technology and customer service, will be key to providing this experience."

Xiaomi Mi3 sales will commence July 22 at 12 noon on Flipkart. However, interested buyers will need to pre-register before July 22 on Flipkart to become eligible. The company will have a dedicated helpline to track orders. Xiaomi will have 36 service centres in India with two exclusive Mi centres in Delhi and Bangalore.

Xiaomi intends to sell its phones exclusively through an online model. Initially, it has partnered with Flipkart, however, it plans to start selling phones on its own website, in the near future, according to Jain. The company is also open to partnering other online retailers.









@source from TOI

Microsoft talks up 'next version of Windows'

The company opens up more about its plans to build bridges between the Windows 8.1 Modern UI and the desktop.

Screenshot of the desktop on the "next version of Windows," as Microsoft's Tony Prophet described it at the company's Partner Conference. Microsoft
Microsoft's Tony Prophet took a moment Wednesday to expand on a key feature in the next version of Windows at a Microsoft conference.

Prophet, corporate vice president of Windows Marketing, offered a bit more clarity on comments executive Terry Myerson provided at Microsoft's Build Conference in April.

"We are hard at work on the next version of Windows," Prophet said at the company's Worldwide Partner Conference taking place in Washington, DC.

"And while we have nothing to announce today, I will share with you a couple of features we're thinking about," he said, explaining that the screenshot (above) was originally shown at the Build Conference in April.
He began by mentioning that a new Start menu is "better because this one has Live Tiles and modern apps."

His slightly more detailed discussion focused on the desktop.

"The second feature we're thinking about is enabling modern apps to run windowed on the desktop versus only running in the immersive full-screen mode. This will enable you to run multiple modern apps side-by-side or layered or a combination of modern apps and desktop programs side-by-side or layered," he said.

Microsoft is trying to bridge the relatively strict separation -- that currently exists on Windows 8.1 -- of the Modern, aka Metro, UI that is touch friendly and the more traditional desktop UI, which is geared more toward the mouse and keyboard.

Myerson has described it as "building smart bridges" to the Modern UI.

Why? To state the obvious, the Windows world still revolves around the desktop, so the Modern UI can be an unnecessary distraction -- in its current segregated form -- to desktop-centric users.

One question that hasn't been answered is whether Microsoft is talking about the rumored Windows 9, aka Threshold, or an update to Windows 8.

But note that Prophet did say, "the next version of Windows." Informed speculation is pointing to an update as early as this fall or something bigger next year, when a major new Windows release may come.




@source from CNET

Samsung Launching Its Premium Headphones



With sales of its premium smartphones failing to live up to expectations, Samsung is moving into another potentially high-margin business: premium headphones.

The South Korean electronics giant will launch its Samsung Level line of headphones (and a wireless speaker) on premium goods retailer Gilt, whose members will have exclusive early access to buy a pair before they become more widely available. Dedicated Samsung fans who haven’t signed up for the site don’t need to wait long, however, as the headphones will hit Amazon on July 20th.

With prices ranging from $149 for its “Level In” in-ear buds to $349 for its wireless, noise-cancelling “Level Over” headphones, Samsung is clearly going after the same premium, design-centric market as Beats, the headphone maker Apple purchased back in May for $3 billion.

Beats has shown that the combination of good-looking hardware and well-targeted marketing can make headphones a big business. While Samsung is known for throwing huge amounts of money at marketing campaigns, its lack of distinguished design is frequently cited as the reason its Galaxy S5 is losing ground to cheaper alternatives in the smartphone space.

To make the Gilt offering more enticing, Samsung is bundling its Level On headphones and Level Box speaker for $299, a $50 discount from buying them separately. While we can’t speak for the headphones, TechCrunch reviewed the Level Box back in May and found that Samsung delivered exceptional build quality and performance compared to similar-sized offerings in its price range.




@source from techcrunch.com

LG G3 Beat With Android 4.4 KitKat, Laser Autofocus Camera Launched



After being launched in China, LG G3's mid-tier variant, the G3 Beat has now been given global availability. The G3 Beat will be available initially in South Korea starting Friday, while the global roll-out will begin from Europe and the Commonwealth of Independent States (CIS) countries in the following weeks.

The South Korean giant has not revealed the price details of the LG G3 Beat but has noted it will be announced locally at the time of launch.

The company has further revealed that the LG G3 Beat will be available as the 'LG G3 s' in Europe and the CIS region. LG is touting the G3 Beat as a device that has been developed to address the low- to mid-tier segment of smartphone customers, while the handset comes with various goodies from the company's flagship, the G3.

The LG G3 Beat features a 5-inch IPS display offering 294ppi pixel density. The company has dropped the screen resolution from QHD (1440x2560 pixel) on LG G3 to the considerably lower HD resolution of 720x1280 pixels on the LG G3 Beat.

The smartphone runs Android 4.4.2 KitKat much like the G3, and is powered by a 1.2GHz quad-core Snapdragon 400 processor clubbed with 2GB of RAM. It comes with 8GB of inbuilt storage with microSD card expansion and is backed by a 2540mAh battery.


The highlight of the G3 Beat is its 8-megapixel rear camera which comes with the Laser Autofocus feature seen on the G3, while there is a 1.3-megapixel front camera as well. Some of the preloaded software features on the G3 Beat from the flagship include Touch and Shoot, which allows a touch anywhere on the display to focus and shoot; Gesture Shot, which begins automatic three-second countdown before the picture is snapped by just a hand gesture; Smart Keyboard, and QuickMemo+, an overhauled note taking app.

Connectivity options on the LG G3 Beat include Wi-Fi 802.11 b/g/n, Bluetooth, GPRS/ EDGE, A-GPS, GLONASS, NFC, Micro-USB, 3G and 4G LTE support. The phone measures 137.7x69.6x10.3mm and weighs 134 grams. It is available in Metallic Black, Silk White, and Shine Gold colour variants.

Notably, the G3 Beat features the same 'Floating Arc Design' as seen on the LG G3, featuring smooth curved sides and gradually tapered edges.

Commenting on the launch, Dr. Jong-seok Park, president and CEO of LG Electronics Mobile Communications Company, said, "Smartphone manufacturers cannot ignore this growing segment of consumers who want the best balance of looks, features, performance and, of course, price. The LG G3 Beat represents our commitment to the mid-tier smartphone market that demands mature technology, proven branding, great innovation and attractive price, all in a single device."



LG G3 Beat


KEY SPECS:
Display: 5.00-inch

Processor: 1.2GHz

Front Camera: 2-megapixel

Resolution: 720x1280 pixels

RAM: 2GB

OS: Android 4.4.2

Storage: 16GB

Rear Camera: 8-megapixel

Battery capacity: 2540mAh

Wednesday 16 July 2014

Xiaomi Mi 3 Comparison with ZenFone 5, Moto G and Others


The Indian smartphone market has just got a new kid on the block: Xiaomi Mi 3. From the house of China's third-biggest smartphone maker, this new model features top-end specifications at an attractive price of Rs 14,999.

Want to know how Xiaomi Mi 3 fares vis-à-vis other top smartphones in its price range? Here's comparing Mi 3 against phones from the likes of Motorola, Sony, BlackBerry, Gionee and Asus...


1. Display:


Xiaomi Mi 3:  5-inch display with 1080x1920p        resolution, 441ppi pixel density

Moto G: 4.5-inch display with 720x1280p resolution, 329ppi pixel density

Asus ZenFone 5: 5-inch screen with 720x1280p resolution, 294ppi pixel density

BlackBerry Z3: 5-inch panel with resolution of 540x960p, 220ppi pixel density

Sony Xperia M2: 4.8-inch screen, 540x960p resolution and 229ppi pixel density

Gionee Elife E5: 4.5-inch screen with 720x1280p resolution, 306ppi pixel density

2. Operating System:


Xiaomi Mi 3: Android 4.3 (Jelly Bean)

Moto G: Android 4.4 (KitKat)

Asus ZenFone 5: Android 4.3 (Jelly Bean)

BlackBerry Z3: BB 10.2.1

Sony Xperia M2: Android 4.3 (Jelly Bean)

Gionee Elife E5: Android 4.2 (Jelly Bean)


3. Processor & Ram:


 Xiaomi Mi 3: 2.3GHz quad-core Qualcomm Snapdragon 800 processor, 2GB RAM

Moto G: 1.2GHz quad-core Qualcomm Snapdragon 400 processor, 1GB RAM

Asus ZenFone 5: 1.6GHz dual-core Intel Atom Z2560 chip, 2GB RAM

BlackBerry Z3: 1.2GHz dual-core Qualcomm Snapdragon 400 processor, 1.5GB RAM

Sony Xperia M2: 1.2GHz dual-core Qualcomm Snapdragon 400 processor, 1GB RAM

Gionee Elife E5: 1.5GHz quad-core Mediatek processor, 1.5GB RAM


4. Camera:


Xiaomi Mi 3: 13MP rear camera with dual-LED flash on the back, 2MP camera in front

Moto G: 5MP camera with LED flash on the back, 1.3MP front-facing camera

Asus ZenFone 5: 8MP rear camera with LED flash, 2MP front camera

BlackBerry Z3: 5MP camera with LED flash, 1.1MP front camera

Sony Xperia M2:
8MP rear camera with LED flash, VGA camera in front

Gionee Elife E5: 8MP camera with LED flash on the back, 5MP camera in front


5. Storage:


Xiaomi Mi 3: 16GB internal storage, no support for storage expansion

Moto G: 16GB built-in storage, no microSD card support

Asus ZenFone 5: 8GB in-built storage, up to 64GB microSD support

BlackBerry Z3: 8GB internal storage, up to 32GB microSD card expansion

Sony Xperia M2: 8GB in-built storage, up to 32GB microSD card support

Gionee Elife E5: 32GB built-in storage, no storage expansion


6. Connectivity:


 Xiaomi Mi 3: 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0, NFC

Moto G: 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0

Asus ZenFone 5: 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0

BlackBerry Z3: 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0

Sony Xperia M2: 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0

Gionee Elife E5: 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0

7. Battery:


Xiaomi Mi 3: 3,050mAh

Moto G: 2,070mAh

Asus ZenFone 5: 2,110mAh

BlackBerry Z3: 2,500mAh

Sony Xperia M2: 2,300mAh

Gionee Elife E5: 2,000mAh




8. Price:


Xiaomi Mi 3: Rs 14,999

Moto G: Starting at Rs 12,499

Asus ZenFone 5: Starting at Rs 9,999

BlackBerry Z3: Rs 15,990

Sony Xperia M2: Available for approximately Rs 19,000

Gionee Elife E5: Rs 18,000

5 reasons Xiaomi Mi 3 is the best budget smartphone





China's Xiaomi has finally announced its India operations and launched its current flagship smartphone Xiaomi Mi 3 in the country.

Known for its aggressive pricing, the company has positioned Mi 3 as a budget smartphone that offers high-end hardware specifications, selling it at Rs 13,999.

We played with Mi 3 during the Xiaomi launch event and here's what we think of the phone.

1. Solid Build & Understand Design:


Xiaomi Mi 3 looks and feels like a premium smartphone. It features an aluminum-magnesium alloy frame coated with 3 layers of thermal graphite enclosed with a back panel made of good quality plastic and a full-HD display.

The phone is 8.1mm thick but not too heavy at 145gram. Despite its large size, the phone is easy to carry around. It reminded us of the Nokia N9 and the Nokia Lumia 800 with its rounded edges.

The power and volume keys are placed at the right edge while the left edge is barren. The speaker grill and micro-USB port are at the bottom edge while the 3.5mm headset jack sits at the top, along with a sim card tray.

The front features three capacitive keys for navigation, just below the display, and a 2MP front-facing camera above it. The 13MP rear camera and dual-LED flash are placed at the back, towards the top left. The phone will be available in metallic grey colour.

2. Bright & Vivid Display:


Xiaomi Mi 3 sports a 5-inch full-HD (1080p, 441ppi, 16:9) IPS LCD display manufactured by either Sharp or LG. In our brief time with the phone, we were impressed with the display's brightness and colour rendering.

Text and pictures appeared crisp and sharp and the viewing angles were pretty good.

Touch sensitivity was also great and the company claims that you can even operate the phone when you hands are wet. We weren't able to use the phone under sunlight.

3. Powerful Hardware:


Xiaomi Mi 3 is powered by a 2.3GHz quad-core Snapdragon 800 processor with 2GB RAM. It runs by Android 4.4 (KitKat) with Xiaomi's proprietary MiUi skin on top. It packs 16GB internal storage, but does not support storage expansion via microSD card.

Connectivity suite of the smartphone consists of 2G, 3G, Wi-Fi, Bluetooth 4.0, microUSB 2.0 and NFC. It has a 3,050mAh battery, and Xiaomi claims that the smartphone can deliver talk time of up to 21 hours on 3G networks.

In our brief hands-on, we did not experience any lag or stutter while launching and switching between apps, and navigating through the UI. We'll have a detailed performance analysis after putting the Mi 3 through its paces.

4. Android 4.4 with MIUI Twist:


 Xiaomi Mi 3 runs MiUi 5, an operating system based on Android 4.4 KitKat. MiUi offers themes, built-in apps and widgets, and advanced settings options enhancing the plain vanilla Android experience. The demo unit had an MiUi India theme that featured custom icons, wallpapers and settings. The basic MiUi theme looks good with its colourful icon set, beautiful wallpapers and tweaked settings menus.

Unlike stock Android, the phone doesn't include a separate app launcher. App icons and widgets are spread across the home screens. The unified home screen-app launcher style may come across as user-friendly to people who've not used an Android phone before. But it may take some time to get used to if your last phone was an Android smartphone.

Xiaomi VP Hugo Barra also reassured that the Mi 3 will get timely software updates. Barra was previously Vice President and product spokesperson at Google's Android division.

5. 13 Mega Pixel with Dual-LED Flash:


Xiaomi Mi 3 sports a 13MP rear camera accompanied by a Philips dual-LED flash. According to Xiaomi, the Mi 3's 5-piece lens includes an infrared filter, that delivers more accurate colours in photos. It has an Æ’/2.2 aperture to capture more light, and 28mm wide-angle lens to cover more.

We tried clicking some pictures at the launch event and found them to be pretty decent. The front camera also did a good job and its 30mm wide angle lens lets you capture more people.

We'll need to spend more time with the phone to asses the capability of its camera.





@source from timesofindia.indiatimes.com


Monday 14 July 2014

7 Tech Mistakes You Should Never Do

Regrets, we've had a few — and they're not too few to mention. The more tech you have in your life, the more tech regrets you're likely to have.

Whether it is the platform you jumped on just as everyone else jumped off, the phone battery that died at the worst possible moment, the moment of madness when you bought a Zune or a BlackBerry Playbook.

So which tech decisions are you likely to regret today? These are our suggestions.........

1. Buying The New Window 

 

See if you can spot the pattern. Windows XP was good. Windows Vista wasn't. Windows 7 was good. Windows 8 appears to have destroyed the consumer PC industry.

We're stocking up on tinned food and guns in anticipation of Windows 10.





 

2. Scrimping On Storage


Manufacturers' prices for flash storage are often insane, but opting for the smallest capacity is almost always a mistake. The OS immediately grabs a bunch of gigabytes, and a half-dozen cat GIFs will quickly fill the rest.








3. Forgetting the backup bit

 

Everybody knows that you should always back up your stuff before installing a major software update — but they know it in the same way that they know you should eat healthily, drink moderately and drive within the speed limit.

For most of us, the "remember to back up!" bit of our brain only kicks in halfway through reformatting a hard disk.




4. Leaving the house with less than 63% battery life

 

63% might seem like a lot when you're at home, but that's because you have Wi-Fi and distractions. Step outside the front door and you're good for roughly six minutes.








5. Buying a Device Running Old -Android

 

There are two kinds of old-Android buyers: There are the people who don't care which version they have, and there are the people who bought a device expecting the manufacturer to provide a firmware update to KitKat. The second lot are easy to spot, because they're crying.





6. Keeping The File In Wrong  Format 

 

If you're transcoding video, ripping music or storing anything for future safekeeping, make sure it's in a format you'll still be able to access years from now, not a format whose continued existence or copy protection system depends on the continued goodwill of a handful of companies (or worse, a single company).




7. Investing in 3D TV


3D televisions' time in the sun is already over: This year's CES was all about 4K and Ultra HD. It'll be back in glasses-free guise eventually, but for now it's the elephant in the room that you need stupid specs to see.








@ source-TOI









Sunday 13 July 2014

CSS Design With ASP .Net Part 2 CSS RULES

CSS RULES:-

Once CSS styles are sent from server to the client, the browser is responsible for parsing the styles and applying them to the appropriate HTML elements in the Web page. If a styles is stored either in external and internal style sheet, the styles will be defined as a CSS rule.
In shorts word CSS Rules means that what the browser uses to determine what styling to apply, and to what HTML elements it should.

                Inline styles do not need to be defined as a rule because the are automatically applied to the element they are included with. The browser does not need to select the elements to apply it to.

Below figure shows an example of CSS rule:-


Selectors :-

The Selectors is the portion of the rule that decides exactly how the Web browser should select the elements to apply the style to. CSS includes a variety of types of Selectors, each of which defines a different element selection technique.

Some of the techniques that are used as follows:-
 

Universal Selectors:

The Universal Selector indicates that the style should apply to any element in the Web Page. The sample that follows shows a Universal Selector, which would change the font of any element that supports the font-family to Arial.

                                               *
                                               {
                                                  font-family: Arial;
                                                }

Type Selectors: 

The Type Selector allows you to create a style that applies to a specific type of HTML element. The style will then be applied to all elements of that type in the Web page. The following sample shows a Type Selector configured for the HTML paragraph tag, which will change the font family of all <p> tags in the Web page to Arial.

                                                 p
                                                 {
                                                    font-family: Arial;
                                                  }

Class Selectors:

Class Selectors are a special type of CSS Selector that allow you to apply a style to any element with a specific Class name. The Class name is defined in HTML using the class attribute, which is present on almost every element. Class Selectors are distinguished from other Selector types by prefixing with a single period (.).
                                                
                                                    .tittle
                                                     {
                                                         font-size: larger;
                                                         font-weight: bold;
                                                       }

This CSS Rule would than be applied to any element whose class attribute value matched the rule name, an example of which is shown below:

                                                    <div class="tittle">How are you</div>

When creating Class Selectors, note that the class name may not begin with a numeric character.

ID Selectors:

ID Selectors are another type of CSS Selector that allows you to create styles that target elements with specific ID values. ID Selectors are distinguished from other Selector types by prefixing them with a hash mark (#).

                                                         #tittle
                                                         {
                                                             font-size: larger;
                                                             font-weight: bold;
                                                          }

This CSS Rule would be applied to any element whose id attribute value matched the Rule name, an example of which is shown below:

                                                           <div id="tittle">How are you</div>

Tuesday 8 July 2014

7 Android KitKat smartphones under Rs 7,000




Believe only top-end smartphones boast of Google's latest operating system KitKat? Not really. Here are seven phones you can get in sub-Rs 7,000 range that run on Android KitKat.





1. Moto E:-

 

 With a display of 4.3-inch (960x540p) display, Motorola’s cheapest smartphone Moto E is exclusively available for Rs. 6,999 on Flipkart. The smartphone is powered by dual-core 1.2GHz processor with 1GB RAM and comes with internal storage of 4GB; it also supports microSD cards up to 32GB.
On the back of Moto E is the 5MP camera, sans LED flash; the secondary camera is missing as well. Connectivity features of the smartphone are 2G, 3G, Wi-Fi, Bluetooth 4.0, GPS, and microUSB 2.0. The phone runs on a 1,980mAh battery and is available in two colours – black and white.

2. Micromax Unite 2:-

 

Available online for Rs 7,000, Micromax Unite 2 has a 4.7-inch screen (800x480p resolution) and is powered by a 1.3GHz quad-core Mediatek processor with 1GB RAM. It features 4GB on-board memory, expandable up to 32 GB via microSD cards.

Micromax Unite 2 has a 5MP main camera with LED flash and 2MP front camera. On the connectivity front, the smartphone has 2G, 3G, Wi-Fi, Bluetooth 4.0, GPS and microUSB 2.0. It has a 2,000mAh battery and is available in gray, green, red, and white colours. The distinguishing feature of the smartphone is support for 21 Indian languages, such as Maithili, Bodo, Dogri, Sanskrit and Sindhi.

3. Intex Aqua N15:-

 

Available exclusively via Amazon.in for Rs 6,999, Intex Aqua N15 has a 4-inch screen with 800x480p resolution. This smartphone packs a 1.3GHz quad-core Mediatek processor with 1GB RAM and features 4GB internal storage; it supports microSD crds with capacities up to 32GB.

On the back, Intex Aqua N15 sports an 8MP camera with LED flash, while a 2MP camera is positioned in front. It has all the standard connectivity features, including 2G, 3G, Wi-Fi, GPS, microUSB 2.0 and Bluetooth. It is powered by a 1,600mAh battery and comes in white colour only.

4. Karbon Titanium S99:-

 

Karbonn Titanium S99, available online for approximately Rs 5,700, has a 4-inch screen with 800x480p resolution. Running on quad-core 1.3GHz processor with 512MB RAM, this smartphone has 4GB built-in storage and supports microSD cards with capacity up to 32GB.

Titanium S99 has a 5MP rear camera with LED flash and a VGA front camera. It can access the internet over 2G, 3G and Wi-Fi and transfer data over Bluetooth and microUSB. It packs a 1,400mAh battery and comes in white and black colours.

5. Micromax Canvas Engage:-

 

The cheapest Android KitKat phone by Micromax, Canvas Engage has a 4-inch screen with 800x480p resolution. It runs on a quad-core 1.2GHz processor with 512MB RAM and features 4GB internal storage and supports microSD cards up to 32GB.

The phone has a 5MP rear camera with LED flash and VGA front camera. The phone also gives the user the basic internet and connectivity features 2G, 3G, Wi-Fi, Bluetooth, GPS, and microUSB. It has a 1,500mAh battery and can be purchased for approximately Rs 5,700.

6. Karbonn Smart A11 Star:-

 

Karbonn’s cheapest Android KitKat smartphone, Smart A11 Star has a 4.3-inch screen with 800x480p resolution. It runs on a dual-core 1.2GHz Mediatek processor with 512MB RAM and comes with 4GB internal storage and 32GB microSD support.

The smartphone has 5MP rear camera with LED flash and a VGA camera in front. This dual-sim phone has standard connectivity features: 2G, 3G, Wi-Fi, Bluetooth and microUSB. Available only at Flipkart, this smartphone is priced at Rs 4,499.

7. Celkon A35K Campus:-

 

Available at Rs 2,999, Celkon A35K Campus is the cheapest Android 4.4 smartphone in the Indian market. The smartphone has a 3.5-inch screen with resolution of 320x480 pixels, runs on 1GHz processor and has 256 MB RAM. It has 512MB internal storage and supports microSDs card of capacities up to 32GB.

Celkon A35K Campus has a 3.2MP main camera with LED flash and 0.3MP front camera. Internet can be accessed on the phone through 2G, 3G, and Wi-Fi, while Bluetooth and microUSB can be used to transfer data. The smartphone is powered by a 1,400mAH Li-ion battery and is available in blue and white colours.




@source from timesofindia.indiatimes.com